A UX case study

Hungry: Local Food App

Introducing a new food app designed for avid travelers, making it easier to explore and enjoy local meals on the go. This Google UX Design Certification capstone project addresses the challenges travelers face when trying to discover authentic local cuisine in new places.

Project Details

Project Duration

4 Months

Role

UX Designer

Coursera

Google UX

Target Audience

E-commerce Platform Users

Project Overview

1

The Problem

Travelers face challenges when exploring and tasting local cuisines in unfamiliar places. They often struggle to find authentic local food options and don't know which places are worth visiting.

2

The Goal

Create an app that enables travelers to easily discover local food and conveniently order it online, connecting them with authentic culinary experiences while supporting local vendors.

3

My Role

As the UX designer, I drove the design process from initial concept to final delivery, leading research, wireframing, prototyping, and usability testing.

4

Responsibilities

Conducting user interviews, creating wireframes, making prototypes, performing usability studies, ensuring accessibility, and implementing responsive design.

User research Insights

Ankur Yadav, 24

University student, 3rd year

Problem Statement:

Ankur is a college student who needs to order food from a local shop because he doesn't know the good local food shops in the area.

Ankita, 22

University student, 2nd year

Problem Statement:

Ankita needs a convenient way to order food from a local shop as she is unable to visit the shop on time due to her busy schedule.

Key Stages

The major steps taken through the design process

1. User research

I began by analyzing various online food delivery applications and conducting user interviews to understand pain points and opportunities. The research revealed several key insights:

Users expressed dissatisfaction with delivery times from conventional food delivery apps.

Users showed interest in supporting local vendors and discovering cultural food.

Travelers struggled to find authentic local cuisine when visiting new places.

Many wanted an intuitive tool to facilitate ordering from small local vendors.

User Needs Identified:

Simple navigation that requires minimal effort

Visual cues to quickly identify appetizing options

Cultural context for unfamiliar food items

Streamlined ordering process

2. Ideation

Competitive Analysis

After understanding user needs, I began sketching initial ideas and concepts for the app's interface and user flow, focusing on the following key features:

Visual-first approach with prominent food photography

Streamlined ordering process with minimal steps

User profiles for saving preferences and favorites

Rating system to highlight quality local vendors

3. Design Development

Taking the selected concepts forward, I created digital wireframes and developed low-fidelity prototypes to test the app flow before moving to high-fidelity designs.

The digital wireframes focused on a clean, minimalist design that emphasized visual content while maintaining clear information hierarchy.

Initial digital wireframes showing the main app interface with food listings

4. Testing & Refinement

The design was tested with 5 participants in an unmoderated usability study. Key findings that led to design changes included:

Users preferred a more minimalist color scheme with good contrast

Rectangular images were preferred over circular ones for food photos

Smooth functioning was highlighted as a critical requirement

Image shape changes from circular to rectangular based on user feedback

Final Design

The finalized user interface and key features

Key Design Features

Visual-First Interface
Large, high-quality food images allow users to quickly assess options based on visual appeal, with rectangular images showing more detail than the original circular design.

Streamlined Navigation
Clean, intuitive navigation with minimal steps between discovery and ordering, with clear visual cues to guide users through the process.

Accessibility Considerations
Strong contrast between text and backgrounds, clear interactive elements, and a responsive design that works across devices and screen sizes.

Welcome screen

Product list page (PLP)

Product display page (PDP)

Outcome

The final design solution and its impact

Solution Overview

Hungry is a mobile app that helps travelers discover and order authentic local food while supporting small, local vendors.
The app features:

Visual-first local food discovery interface

Simplified ordering process with minimal steps

User profiles for saving preferences and favorites

Rating system to highlight quality local vendors

Impact

Users shared that the app helped them locate cultural food more easily. One quote from peer feedback was:

"The local food app helps bring caring about cultural food to a personal level in a way that's easy and engaging."

Learnings

I learned that even when tackling a large problem, diligently following each step of the design process and aligning with specific user needs helped create solutions that were both feasible and useful.




01

Future Research

Conduct research on how successful the app is in reaching the goal to reduce food waste and support local vendors.

02

Cultural Context

Add more educational resources for users to learn about food culture and traditions behind local dishes.

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